Game Performance
PlayOS games are expected to hold a stable frame rate at the display refresh rate (60 Hz or 120 Hz on supported panels).
Baseline expectations (Sprint 14 T7)
- Boot-to-shell: < 10 s on device (target)
- Shell idle: < 10% CPU on one core
- Game foreground: maintain refresh rate at native resolution
- Background: near-zero CPU (lifecycle-paused)
- Suspend: save + return within 500 ms
- Thermals: stay under
PLAYOS_THERMAL_HOTduring normal play
How to measure
- Shell/status bar shows FPS + power/thermal info.
playos_power_get_info()for CPU/GPU temps and active perf profile.- Device logs:
/data/log/per-game session logs with frame timings. - Dev images: SSH +
top,powertopon the device.
Performance profiles
Games may request PLAYOS_PERF_BALANCED, PLAYOS_PERF_POWER_SAVE, or
PLAYOS_PERF_PERFORMANCE via playos_power_request_profile(). The system may
deny or override based on thermal state.
Rules
- Do not busy-wait in BACKGROUND.
- Poll input/lifecycle at frame rate; avoid spin loops.
- Prefer
playos_storage_atomic_writeover frequent synchronous fsyncs.